Overview¶
Tricks¶
General¶
Buffer jumps¶
While in the air or on certain slippery terrain, holding the jump button will cause the player character to jump as soon as possible. In the former case, this is most often used to preserve momentum, as some is lost due to friction when you have contact with the ground.
Out of bounds¶
You get to fly around.
Tourist/Easy¶
Cannon-jumping¶
Normal and up¶
Rocket-jumping¶
Co-op¶
Player marker use¶
When respawning after death, you can choose to respawn at the most recently activated player marker by holding your Reload key. You will also spawn at the most recently activated player marker if you reconnect (F9 or Quick Load as client) or join a game in progress.
Friendly-fire boosts¶
Shotgun¶
Tommy gun¶
Laser¶
Water OOB¶
If you die next to a ceiling underwater with spawn in place activated, you will end up spawning out of bounds.
Difficulty levels¶
Tourist¶
- Can only self-damage with the cannon, which is used in several jumps.
Easy¶
- All damage is increased from Tourist, including self-damage for higher jumps.
Normal¶
- Can self-damage with rockets, grenades, and cannonballs.